Author: JorgeGameDev

Jazzy Beats Screenshot

Jazzy Beats Jazzed Out Timelapse and Post Mortem!

Back for Ludum Dare 40 (that’s December of last year!) when we developed Jazzy Beats, one of the things that was left in our backlog to publish was both a Timelapse and Post-Mortem of the game’s development. We’re here to fix that today!

Building the Character Logic in Jazzy Beats!

In similar fashion to how our insights about creating the characters and the art direction and the workflows and challenges in composing music, now it’s the turn to talk about the programming structures and methodologies for Jazzy Beats!

Hyper Holomayhem is One Year Old Today

One year ago, we had just finished our second Ludum Dare entry – Hyper Holomayhem 37. Although the game’s overall placement and results were quite satisfying, every time we think back at the game we can’t stop but thinking we could have done several things differently.

Ready to Jazz? Play Jazzy Beats!

Be an Jazz-centring idol, capture your rival’s fans hearts and turn them into your fans! The fastest way to get around doing that? Using the power of music, of course! Oh, and punching the living out of them too.

Petty Puny Planet Screenshot

Petty Puny Planet’s Thank You!

Ludum Dare 38 has been a long week gone, however, we still haven’t completely closed off the event as we haven’t spoken about the results or the future of our game, Petty Puny Planet 38.

Jazzy Beats Screenshot

Jazzy Beats Jazzed Out Timelapse and Post Mortem!

Back for Ludum Dare 40 (that’s December of last year!) when we developed Jazzy Beats, one of the things that was left in our backlog to publish was both a Timelapse and Post-Mortem of the game’s development. We’re here to fix that today!

Building the Character Logic in Jazzy Beats!

In similar fashion to how our insights about creating the characters and the art direction and the workflows and challenges in composing music, now it’s the turn to talk about the programming structures and methodologies for Jazzy Beats!

Hyper Holomayhem is One Year Old Today

One year ago, we had just finished our second Ludum Dare entry – Hyper Holomayhem 37. Although the game’s overall placement and results were quite satisfying, every time we think back at the game we can’t stop but thinking we could have done several things differently.

Ready to Jazz? Play Jazzy Beats!

Be an Jazz-centring idol, capture your rival’s fans hearts and turn them into your fans! The fastest way to get around doing that? Using the power of music, of course! Oh, and punching the living out of them too.

Petty Puny Planet Screenshot

Petty Puny Planet’s Thank You!

Ludum Dare 38 has been a long week gone, however, we still haven’t completely closed off the event as we haven’t spoken about the results or the future of our game, Petty Puny Planet 38.