Blog 📰

Announcing Colossorama 1.3 – The Champions Update!

We’re working on a third update to Colossorama called “The Champions Update” introducing new weapons, foes and characters, tighter physics, rebalancing, several visual overhauls, bug fixes and even more weapons!

Whales And Games Status Report • September 2018

We wanted to give everyone out a small status update of what we’ve and are working on, and what you can expect from Whales And Games going forward, as the team starts being more active again. ✅

Join the #playtesting arena of Colossorama 1.3!

We’ve been working on on Colossorama 1.3 entitled The Champions Update. Since we want to do out original vision justice, we’re looking for people interested in helping us in #playtesting!

Jazzy Beats

Jazzy Beats Jazzed Out Timelapse and Post Mortem!

Back for Ludum Dare 40 (that’s December of last year!) when we developed Jazzy Beats, one of the things that was left in our backlog to publish was both a Timelapse and Post-Mortem of the game’s development. We’re here to fix that today!

Announcing Colossorama 1.3 – The Champions Update!

We’re working on a third update to Colossorama called “The Champions Update” introducing new weapons, foes and characters, tighter physics, rebalancing, several visual overhauls, bug fixes and even more weapons!

Whales And Games Status Report • September 2018

We wanted to give everyone out a small status update of what we’ve and are working on, and what you can expect from Whales And Games going forward, as the team starts being more active again. ✅

Join the #playtesting arena of Colossorama 1.3!

We’ve been working on on Colossorama 1.3 entitled The Champions Update. Since we want to do out original vision justice, we’re looking for people interested in helping us in #playtesting!

Jazzy Beats

Jazzy Beats Jazzed Out Timelapse and Post Mortem!

Back for Ludum Dare 40 (that’s December of last year!) when we developed Jazzy Beats, one of the things that was left in our backlog to publish was both a Timelapse and Post-Mortem of the game’s development. We’re here to fix that today!