Tag: Jazzy Beats

Happy Birthday, Jazzy Beats!

While we might have just released Super Sellout yesterday, for us it’s always important to look back on our previous entries and understand how things have changed since. It just so happens that today, last year, was the day we released our Ludum Dare 40 entry, Jazzy Beats!

Read More
Jazzy Beats Screenshot

Jazzy Beats Jazzed Out Timelapse and Post Mortem!

Back for Ludum Dare 40 (that’s December of last year!) when we developed Jazzy Beats, one of the things that was left in our backlog to publish was both a Timelapse and Post-Mortem of the game’s development. We’re here to fix that today!

Read More

Building the Character Logic in Jazzy Beats!

In similar fashion to how our insights about creating the characters and the art direction and the workflows and challenges in composing music, now it’s the turn to talk about the programming structures and methodologies for Jazzy Beats!

Read More

Happy Birthday, Jazzy Beats!

While we might have just released Super Sellout yesterday, for us it’s always important to look back on our previous entries and understand how things have changed since. It just so happens that today, last year, was the day we released our Ludum Dare 40 entry, Jazzy Beats!

Read More
Jazzy Beats Screenshot

Jazzy Beats Jazzed Out Timelapse and Post Mortem!

Back for Ludum Dare 40 (that’s December of last year!) when we developed Jazzy Beats, one of the things that was left in our backlog to publish was both a Timelapse and Post-Mortem of the game’s development. We’re here to fix that today!

Read More

Building the Character Logic in Jazzy Beats!

In similar fashion to how our insights about creating the characters and the art direction and the workflows and challenges in composing music, now it’s the turn to talk about the programming structures and methodologies for Jazzy Beats!

Read More