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Art Fight 2020 Post Mortem – A Spicy Art-Sharing Duel!

Hey there! It’s hard to believe that this year passed so fast that we have already participated in an Art Fight event again!

Just like last year, we want to offer some artist insight, and since I, Moski, am the lead artist that’s in charge of the art-side of things around here. I’ll be telling you all about Whales And Games’ participation in Art Fight 2020!

In last year’s post-mortem, we explained what the Art Fight event is, our reasoning to participate and our overall experience taking part in it. But things changed a lot with Whales And Games since last year, which in turn affected how spicy things got this past July! Let’s get into it and see, shall we?

Moski Profile in Art Fight

Starting from the top and recapping from last year, Art Fight is an event where artists get selected into one of two different teams, submit their own original characters and score points for their team by drawing characters belonging to artists from the rival team. It’s two teams drawing characters from each other for a whole month, which results in one of the most wholesome art-trading wars that you can participate in on the internet!

Clip Studio Paint open in an Attack
‘Y2K’ by Akumanorobin

This time around, since we wanted to take the opportunity to wrap up some of the ideas from Whales And Games and Bunny Copulation, we decided to participate in the event by updating our character sheets as well as creating some new ones for characters from both brands. I also wanted to improve my skill on my new drawing program of choice, Clip Studio Paint, which I had recently switched to from Krita for both promotional and game artwork. 

At some point, we thought about a twist to wrap up the event and, well, things went off the rails in the best way possible, merging both our artwork and game development prowess together!

Art Fight Duel Gameplay Screenshot

In this year’s edition of Art Fight, the teams to choose from were between Sugar and Spice. I opted to draw under the flag of Spice out of preference, and, before I knew it, I was creating art left and right!

Art Fight Teams for 2020 Sugar and Spice

Character Sheets and Artwork! Just the usual…?

For Art Fight 2020, we wanted to update a lot of our characters to properly reflect how we’ve evolved since our first participation. Last year, we had plenty of sheets for people to draw built from previous promotional and game art, but we hid them all at the beginning of the event to make new versions of them. 

These new versions, featuring completely original new art created just for these sheets, took a lot longer than expected, eating away the first two weeks of the event. However, despite the delay, they allowed us to introduce some brand new and freshened up designs for several of our mascot characters! Whalechan and Dapperchan are now officially looking nicer and dapper than ever!

Once we finished the character sheets, it was finally time for me to create some awesome art. Since we needed to make up for the time lost, we decided to start strong, picking characters from pending revenges from last year and bookmarks (found by randomly hopping around users) that we thought looked striking. My first piece of art featured an animated background, and as soon as we uploaded the attack, we started getting attacked as well, which was great! We liked the final result of the first attack so much, we made it a goal to animate every attack from there on out. 

Showcase of Attacks for Art Fight 2020
‘Y2K’ by Akumanorobin, ‘Mr. Crow’ by Kun (Ceshoh), ‘Prisma’ by Greteh and ‘Ahvi’ by Wearepopcandies

Halfway through the event, we had finished 6 attacks. We roughly had around 15 by the same time in the previous year. I originally intended to continue making standalone artwork until we were done, but then, we had a wild idea.

Art Fight Duel Gameplay Screenshot

Art Fight Duel, an actual playable game?!

As we were midway through the event, we conceptualized an actual playable card game based on Art Fight. Art Fight Duel, with a pitch document written and all.

I didn’t sleep that night. It was just the perfect mix of, well, everything! We’re game developers and artists, it was a game that involved both Art and Fighting, it could feature over a dozen artists, put some of our own characters into a new game, and it could be just the thing we needed to reignite our game development spirit!

Art Fight Duel Title Screen

From the moment we had the concept down, we decided to make the game rather than to continue making artwork for several reasons:

  • A game jam sounded like a very innovative idea for the event, since it’s usually reserved for finite pieces of artwork. Turns out, it was very novel, since more people made games about Art Fight this year too.
  • The game pitched card game mechanics mixed with auto-battler mechanics. This resulted in the possibility to add as many characters as we could and putting them in a setting where they were actually fighting. Thematically, it made perfect sense with the event.
  • It made use of a lot of concepts from the history of the event. Art Fight Duel is team based, just like its namesake. We also added affinities based on previous event themes and a few nods to things that are well known by the event’s community and past participants.
  • We had the opportunity to put some of our new character sheets to use. Finally, we were able to give Whalechan (and Dapperchan) a proper participation in a game!
Showcase of Sprites for Art Fight Duel
‘Dapperchan’ by WhalesAndGames, ‘Ricketby Nights2Dreams and ‘Penny by CuckyUncle

The execution of the development didn’t go flawlessly, but the result speaks for itself. By spending every single day of what was left of the event in developing the game, we managed to feature 20 artists, with animated sprites for all the 24 featured characters. We took heavily into consideration their designs and bios when creating their sprites, attacks and stats.

We submitted the first version of the game in the last two minutes before Art Fight was over. No stress! After the event, we spent some extra weeks tweaking and adding in audio, a proper title screen and our usual settings and credits, bringing the game right up to our jam-standard!

Art Fight Duel Gameplay Screenshot

Art Insight, Learning and Results

We wrapped up Art Fight, and I was finally convinced that switching from one drawing program (Krita) to another (Clip Studio Paint) was the best thing to do at this point in my artist career. 

Clip Studio Paint open in an Attack
‘Hoshiri’, ‘Jax’ and ‘Makuru’ by PurplePlatypus73

While I didn’t learn as much as last year, I still tried to innovate in my style in some aspects:

  • Layer Clipping – There are many methods to mask and group across different drawing programs. Due to the limited time, I needed one that could be easily organized and managed quickly. In Krita, I used Alpha Inheritance to create shadows, but it required pesky layer management. In Clip Studio Paint, Layer Clipping does similar results in a more simple fashion.
  • Airbrushing I had practised with airbrushes before, but I wanted to experiment with it here too, with great results. Turns out they get along great with Layer Clipping and help give a nice-finish oomph to my pieces!
  • CSP’s Asset Library – My new drawing program comes with a community-driven marketplace where people can create tools and assets. In a few situations, I wanted to make use of some brushes from there, and so I learned how to properly download and install them.
  • Masking – Similar to Alpha Inheritance and Layer Clipping, Masking allowed me to work with each artwork in non-destructive ways, delimiting the areas where some layers could be visible. While one would think that they’re all just different ways of doing the same thing, it turns out that combining either of the two with Masking allows for fantastic results.
  • Special Layers – For some pieces, I needed to experiment with things that I could easily do in Krita which I had not been able to replicate on CSP yet. 
    • One of those was halftones. While not the same, I found out that CSP has full functionality for Tone Layers, which allows making layers filled with simple patterns and which helped me create some fancy effects. 
    • I also learned about Object Layers, which are like Photoshop’s equivalent to Smart Objects. These allowed me to put files in a layer and be able to resize them without destroying their properties.
Clip Studio Paint open in an Attack
‘Mr. Crow’ by Kun (Ceshoh)

Beyond Art into Game Development!

Beyond the standalone artworks, Art Fight Duel represented equal opportunities to learn differently. It helped me understand things I could do better on Krita before, like the character sprites and the use of mirroring tools. However, I did end up using pretty much the same techniques for the duration of the development, as there were not as many opportunities to try new styles.

Clip Studio Paint open in the Art Fight Duel background

Aside from its artistic point of view, there are some takeaways to explore too when it comes to the development of the game. While we had previously discussed considering making a game for Art Fight, it didn’t become a serious consideration until late into the event. Yet, once we got started, we couldn’t stop.

We did as much good to Art Fight Duel as it did to us. It had been a long time since we last made a short self-contained game, and it felt fresh to go back to that. We chose a genre we have never challenged and went with mechanics we had never used. Since Art Fight is an endless ocean of characters, designs and concepts, we rarely had troubles in finding any particular thing that could fit any of our design’s needs.

Art Fight Duel Gameplay Screenshot

As a result, Art Fight Duel became one of our most ambitious games, mixing strategy, fast-based mechanics, a distinctive style, and plenty of cards. Plenty of the people who had their character featured in the game have been pleasantly surprised. Given the circumstances, we’d say that the game was quite popular among the social circle it was made for, and it has plenty of opportunities to grow!

However, since it had been a while since we last developed a short self-contained game, we heavily under-estimated the implementation of some features. As a result, we had to spend some extra weeks following the end of Art Fight implementing quality-of-life inclusions such as settings and audio without otherwise would make the game feel lackluster.

Art Fight Duel Settings Screenshot

With us participating in Ludum Dare 47 in the coming week, and with Bunny Splash Casino resuming development, it’s important we take these short-comings into consideration, and make sure we prepare in advance. For example, features such as re-usable settings menus can be prepared ahead of time of the event to avoid spending precious jam time adding basic quality-of-life features.

Art Fight Duel Gameplay Screenshot

Numerical Feels-Good

Spending so long in making character sheets and changing gears from making artwork to making a game jeopardized our opportunity to receive cool artwork a bit, and ended up receiving less artwork than last year. However, the game was fantastically received to the point that it even got featured! 

Art Fight Duel featured in the Art Fight Website

Aside from that, and just like last year, there are still numerical results we’d like to evaluate, and which help us gauge our participation and performance in the event:

  • My account has 1124 followers at the time of this post. It had 401 last year, so that’s a massive leap! It helps that this year we knew about the event in advance, which allowed us to network ahead of time.
  • This year, I made 6 drawings and one Mass Attack in the form of Art Fight Duel. Last year, I made 26 drawings. While I had less to show than last year, all of it was animated, and the game was a great success!
  • We updated 6 of our 12 character sheets from last year. Aside from that, we finally closed-off Whalechan’s new design, formalized Dapperchan and showcased a bunch of new Bunny Copulation designs!
  • We received 42 defences. That’s lower than last year’s 60. This is the result of roughly being “active” for a lot less than last year, since we were busy with the character sheets and the game. But the notoriety of making the game should cause some interest in 2021!
    • Of those 42 defences, the Whalechan redesign was the most popular, getting 15 defences, with Buns Buns following second at 11 defenses.
    • Bluessom triumphed over Jazzy this year, with 5 versus 3 defenses.
    • While other participants were quick to fall-to-love with Whalechan’s ​new design, Dapperchan still needs to warm up to people, as she only got 3 defenses overall.
    • Some characters which we didn’t even do new sheets for, such as Caffie and Mr. Woofman, got 1 defense too!
Showcase of Defenses from Art Fight 2020
‘Dapperchan’ by Orange-Kiwi, ‘Whalechan’ by Tianmasaki, ‘Buns Buns’ by Minimep, Cheqmate’ by Reinsroom, ‘Autumn Whalechan’ by Amuerion, ‘Cheqmate’ by Sosha, ‘Whalechan’ by Akumanorobin and ‘Jazzy’ by Sckookum

Feelings and Emotions

While the experience overall was fantastic, Art Fight occurred in a very tumultuous moment for us. At times, it was difficult to grasp that the expectations and the reality didn’t match up perfectly. However, it was also proof that some of the best things in life are not really planned, and that even when plans don’t match expectations, one can have a great time.

Clip Studio Paint open in an Attack
‘Prisma’ by Wearepopcandies

Last year, I came to the conclusion that I really enjoyed drawing characters. And I still do, perhaps even more, but the experience came around with the idea that I’ve also got to grow in maturity. The novelty of having this brand-new event was gone, and we needed to up the ante. This resulted in us participating in the event as if it was a self-imposed opportunity, and wanting to make the most out of it across character sheets, thumbnails, animation and even a game. Rather than treating Art Fight as a leisure, as we probably should have, we ended up feeling fatigued as the days went by.

However, doing art leisurely or for the sake of improvement are not necessarily contradictory statements. The saying says “find a job you enjoy doing, and you will never have to work a day in your life”. I’d say that’s partially true, but one has to also cope with things like health and fatigue, and adjust accordingly. But even when things go dire, I really do like drawing. I may be older than the average participant and have been doing art since my teens, but drawing fun, interesting characters is still part of my DNA.

Showcase of Attacks from both 2019 and 2020

Final Remarks

Applying my artistic skills to make an actual game really opened up the possibilities of what I, and we can do during Art Fight. Regardless of making regular artwork, animations or even games, it’s important to play to one’s strengths at times, but also to take risks in others. I don’t feel so bad about having missed out on doing more character artwork when I see that people really enjoyed playing the game.

Unity open in an Attack
‘Ahvi’ by Greteh

We have evaluated the possibility of making it a tradition to update Art Fight Duel every year, with new mechanics, adding content to match the new themes, and, of course, even more characters from more artists! We still need to make more character sheets, and, if things go right, we’ll be plenty busy with Bunny Splash Casino alongside it. For now, we’ll wait and see, but it’d be a fantastic time to update it going forward!

Showcase of Defenses from Art Fight 2020
‘Whalechan and Polite Whale’ by Sweetkooky, ‘Bluessom’ by Mantiskin, ‘Buns Buns’ by HammyandFriends and ‘Whalechan’ by Esmahasakazoo

For the time being, I’ve got a whole year ahead of me to further polish my skills so that, if I do join Art Fight next year, I am even better than I was this year! Even if fatigue or personal worries get in the way, I still see myself creating artwork for the foreseeable future and I’ll do my best to enjoy it.

That will be something to look forward to! For now however, we have to prepare for Ludum Dare 47, and the challenges our new commercial projects bring us! Thank you for reading and I hope you join us along for the ride! Cheers! 🐳

Celebrating the ‘Creative Festival’ Champions!

Announcing the Results of the Creative Festival Banner

It’s been practically a month since our Discord Server’s Creative Festival server event has ended! Before we celebrated everyone’s creative efforts, we wanted to properly finish-up and release Art Fight Duel, and while it took us a while, now it’s the time to commemorate the end of the festival and our high-scoring Creative Champions for 2020! 🏆

The Creative Festival has been our most successful server event yet, clocking at 37 participants and a community total of 618 points, with all participants keeping a permanent Creative Initiator 🎨 role on the server! 11 participants also made it to at least 20 points, and will keep an additional permanent Creative Hero 🏆 role!

However, four participants raised the stakes even higher and scored a whopping-total of 54 points across all the event, leading to an incredible four-tie! Huge congratulations to Dark, NoovaMulticolors, Tanooki Jon and VampyrOfSwords for being our Creative Champions for 2020 🥇!

Nevertheless, we felt it’d be a bit disheartening to miss the champion commendations for a mere 1-2 points of difference. As such, we also want to congrats Pinballkitty for the 2nd Place 🥈 at 53 points, and Esmahasakazoo for the 3rd Place 🥉 at 52 points!

All these six members, beyond receiving these incredibly-neat digital art trophies, will get the perk of having a unique color-customizable role up until the end of next year’s festival! Creative Champions for 2020 will also have the additional perk of being pinned to the top of the server (just underneath Server Boosters) as well! Wowie! 🖌️

We hope that you’ve enjoyed this big creative-season! There’s a lot we have to learn from this first Creative Festival and community-server-activity, but it was incredibly fun to organize! Bellow you can find a gallery of some of our favourite highlights (of many) that were submitted for the event, and the final leaderboard with all the participants and points on it!

Thank you to everyone that has participated, and we look forward to surprising you with events like these on our Discord Server, as well as our upcoming games! Cheers! 🐳



Festival Leaderboard

The names listed before the points correspond to each participants Discord handle through which they participated in the event!

Current Champions! 🏅
1st. Dark ε#2791 • 54 Points
1st. NoovaMulticolors#8358 • 54 Points
1st. Tanooki Jon#7195 • 54 Points
1st. VampyrOfSwords#6580 • 54 Points

Creative Heroes 🏆
2nd. Pinballkitty#1738 • 53 Points
3rd. Esmahasakazoo#2973 • 52 Points
4th. Elnu#2917 • 45 Points
5th. TuxMMMMM#7172 • 30 Points
6th. Orange#2964 • 23 Points

Creative Connoisseurs 🥇
7th. dy#3761 • 16 Points
7th. chabashiron#6230 • 16 Points

Creative Aficionados 🥈
8th. Mr Tickle Monster#7308 • 13 Points
9th. Krazy#4633 • 11 Points
9th. Man of Many Snails#6151 • 11 Points
10th. Arctiq#7205 • 10 Points

Creative Enthusiasts 🥉
11th. Koi#7243 • 7 Points
12th. kroltan#5555 • 6 Points
13th. Gerkek#5979 • 5 Points
13th. Mentita-Kirby#2138 • 5 Points
13th. Snappy#4516 • 5 Points
13th. The Chao Mage#8480 • 5 Points

Creative Initiators 🎨
14th. Pallid#9203 • 4 Points
14th. Saishi#7724 • 4 Points
15th. Tian#7695 • 3 Points
16th. Bubba#2937 • 2 Points
16th. HyperionNova#9656 • 2 Points
17th. Allemn#4552 • 1 Point
17th. Corvus#3215 • 1 Point
17th. doogyhatts#1134 • 1 Point
17th. ermgerd#4070 • 1 Point
17th. Jawa#2976 • 1 Point
17th. Lazerzen#0904 • 1 Point
17th. Robinaite#1111 • 1 Point
17th. that girl#0009 • 1 Point
17th. thatsweetiecoco#9716 • 1 Point

Duel for your favourite team in the Art Fight Duel!

The imagination of plenty of artists is unleashed in card form! Sugar or Spice, duel for your favourite Art Fight 2020 team in Art Fight Duel! ⚔️

Made as an homage to Art Fight, an event that pits artists into two teams to draw characters from each other, this game features 24 original creations from different artists that participated in 2020’s event! Characters of each team, Team Sugar or Team Spice, are ready to duke it out!

Art Fight Duel has been a special project of ours in development since the beginning of August. We had a pre-release version out for a while, but this is the definitive version for this year, featuring audio, polished gameplay and all the quality of life quirks you’d expect from a game of ours! ✨

You can play the game in all desktop, web and mobile versions on itch.io! We’ve also made the character and item cards and sprite sheets showcasing all of the different characters in the game available in their own dedicated page!

You can are feel free to talk about your combos, features you’d like to see and more on the newly opened #art-fight-duel in our Discord Server!

It’s been incredibly pleasant to be releasing a new jam-project after so long and a great privilege being able to feature inspiring character designs from so many artists! If we participate next year again, we’ll totally add even more content, characters and maybe even features, but it’s still too early to tell!

For now, we hope you enjoy Art Fight Duel, and gear up as we move towards Bunny Splash Casino and a return to even more jam games in the future! You can also look forward to a post-mortem about the event and the game soon as well! 👏


Become a Creative Hero during the ‘Creative Festival’!

Rev-up your creative spirit for the Creative Festival!

Calling all artists, developers, writers and creatives! ✨ Have you been keeping your creative spirit in check? Because it’s time for the Creative Festival, our brand-new Whales And Games Discord server event, completely dedicated to the 🍭 Art & Creative ☕ category of the server! And it’s going to be our longest-running one yet, taking place all-the-way from July 2nd to the 14th August! That’s a month-and-a-half!

From us and half of the server’s members participating in this years #art-fight, to a point leaderboard where you strive to be a creative hero, it’s the ideal time to get crafty if you haven’t tried any sort of creative activity before! Here’s a full breakdown of what this event entails!


Become a Creative Hero!

For the duration of the Creative Festival, each day you post something you’ve finished or a work-in-progress piece in one of the 🍭 Art & Creative ☕ channels (#art-fight, #creative-showcase, #wips-and-discussion and #gamedev), you’ll be awarded a point. Post again the next day and get another point. Keep posting daily and they’ll start stacking!

During the event, the Members List will be split into roles of 1, 5, 10, 15, 20 points as well as one dedicated to the highest-score. Those of you who score at least 1 point, get a permanent ‘Creative Initiator’ role. Beyond that, while the 5, 10 and 15 roles are temporary to the event, shall you reach 20 points, you’ll also get to keep a permanent ‘Creative Hero’ role! That’s two permanent event roles in one! 🏆

B-B-But! It doesn’t end there! The member with the highest-score of the event also gets to keep an unique ‘Creative Champion 2020’ role! And, it has the perk that the champion can pick their own custom role colour that lasts until next year’s event!

For this edition of the event, points and roles will be attributed manually. We will be checking for posts on these channels and attributing points at 12AM UTC every night! You can check the current standings and who’s leading the leaderboard on the #festival-leaderboard room!


Join us on Art Fight!

Conveniently, we have also decided to host this event right alongside Art Fight (although we are completely unaffiliated)! For those that are not familiar with the event, Art Fight is a month-long yearly online art-trading game where players are split into two teams.

By drawing original characters (OCs) belonging to players on the opposing team, you score points towards your own team! And they can do the same thing for your characters too to score for theirs! It’s basically gamified art-trading!

Moski is also participating this year again with our Whales And Games and Bunny Copulation characters and we will be striving for Team Spice! We’ll be adding new characters and reference sheets over the course of the event, also keep a lookout for us to share some of our own attacks and defences!

Moski's Art Fight Profile

For the duration of the Creative Festival, we will be hosting a special #art-fight room so you can show us some of your favourite characters, attacks you’ve made and defences you’ve received! You can also find a list of server members participating in the Pins 📌 of the channel so make sure to link yours too!

And, to keep the competitive spirit flaming even while on this server, we also made roles to go alongside the Art Fight teams! On the Pins 📌 of the #art-fight channel, you’ll also find a message that allows you to pick your own team!


Updated Creative Showcase!

In addition to all the event-specific shenanigans going on, we have also updated our #Creative Showcase page to feature the Pins 📌 from January to July of both #creative-showcase and #wips-and-discussion. This expands the featured gallery from 41 pieces to 82 pieces that have been pinned in these channels in the past!

Thank you to everyone for continuing to showcase their work over on our creative rooms and allowing us to feature their work over on this page!

Updated Creative Showcase Examples

You might have also noticed that #creative-progress has also become #wips-and-discussion. We thought this made it more clear that the channel was dedicated not only to sharing work-in-progress pieces, but also the ideal space for creative discussion if you want to share tutorials, tablet talk, and more!


And Even More!

And that’s just the beginning of the festival! Over the course of the next few weeks we will also be showcasing our new character sheets and designs. We want to bring to the spotlight characters of the Whaleverse that never really got much of a chance to shine, and there’s a ton more we want to do with them that are in the works!

Get your tool belt ready, get well-seated (unless you have a standing desk) and ready up for a competition-fueled festival and fight! And keep an eye out, because things are only getting heated from here on out! 🏖

Together for Racial Justice in Itch.io’s Bundle for Racial Justice and Equality

We’re humbled to be part of Itch.io’s Bundle for Racial Justice and Equality with three of our games (Whipped And Steamy • Cosplay Café, Petty Puny Planet and Super Sellout), along with hundreds of other creators and games.

All proceeds go towards NAACP Legal Defense and Educational Fund, and the Community Bail Fund, helping support #BlackLivesMatter. Our society has to continue denouncing racial violence, harassment and toxicity. We all deserve to live with dignity in a better world, and we too, will continue seeking for ways to make the world a better place.

If you want to contribute your own games to the bundle, you can check this thread.

If you’re looking for more ways that you can help, support the movement or educate yourself and others about current events, you can find more information here.